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Spaced Out detailed explanation

Hi everyone, and welcome to my official Spaced out games website. In this post i will provide you detailed information about the game. Let's jump straight into it.

Gameplay

Enemies spawn continiously including bosses. Defeating bosses opens up new upgrades and you will be able to get stronger. Gain access to new spells, weapons, turrets, and perks to Survive in this hardcore survival. This game will be highscore based, and does not require leveling. When you die your score will be uploaded. On start of the next round everything will be resetted. If this game does well on the market, tournaments are going to be on the list. Coop tournaments will be made aswell.

Rare allies will occur and if you have proven yourself while fighting along them, they will join your alliance - Gaining the ability to spawn them.

your score is also your curruncy in this game, so it's wise not to spam. Place your defenses smart in this big map, and they will help you greatly in this journey.

One other resource this game uses is rage. You gain rage when getting hit by the enemy or when certain allies get destroyed (not yet implemented). Rage can then be used for spells. These offer great opertunities in either offense or defense. Examples are lightning wall, Exploding rage, Freeze time.

In this game you also have the ability to create portals. These offer great ganking options as you can imagine. However there are multiple uses to using portals, use your imagination. You will be able to upgrade portals in the future giving them a change in gameplay.

Innovative UI

Your UI includes 3 action bars. Weapons, turrets, and spells each have their own actionbar. Drag and resize them wherever you want, how you want. Or you can completely close and open them while maintaining their size and position.

On the top of your screen you will see a minimap which indicate everything you need to now.

What needs to be done?

Alot really. I still have many ideas i need to implement. The list below will show you a preview of what needs to be done.

  • Coop Multiplayer. Survive Together, with even more enemies coming at you. If 1 player dies, the game ends, combining players score into a total.

  • Buildings. Yes, i want the player to be able to build a base. Think of walls, barracks, ammo/rage generator and more.

  • Multiple game skins (Low Priority)

  • Alot more weapons, turrets, perks, minions, spells, bosses, allies and enemies will be added to the game.

  • Basic mechanics tutorial.

  • Game background will be updated.

  • Game sounds, i will create the audio myself Including everything (Gun sounds, background music, collisions etc. etc.).

  • Highscore boards

  • Tournaments

  • Statistics menu, keeping tracks of all kinds of stuff. for example all the bullets that are fired in all games you have played, the amount of turrets you created, how many bosses killed, top survival time, top survival score etc. etc.

  • On end of round, Stat board of that game played.

  • Achievements. Other than just google play achievements, it's possible you can unlock parts of the game, or cosmetics on achieving them.

For a full view of what needs to be done i recommend you hop along the checklist page. You will also be able to put your idea's or suggestions in the game on that page. If i think your idea is great i will add it to the checklist. The checklist changes so it's not a fixed plan. It's just a up-to-date to-do list.

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